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Laboratory maniac3/16/2023 I already have Avenger of Zendikar and The Mending of Dominaria in the deck. I am also going to add Nissa, Vital Force, Zendikar's Roil, Tireless Provisioner, and Druid Class as these are perfect. Most of my decks are pretty susceptible to heavy control, but as I mentioned before we play casual. I am a fan of building up to something big and eventually ridiculous. Things like Laboratory Maniac, Jace, Wielder of Mysteries, and Enter the Infinite would do just that. I specifically try not to have instant win-cons in my decks as my group is very casual. I am going to add Primal Surge to the sideboard and will get them to add for the next deck update. That being said, it goes to show I am a huge fan of permanents and free things or stuff that gives you free things each turn. I tried not to put instants and sorceries that would only fetch one or two lands, I felt that it could be replaced with something that either gets more, or a permanent that helps out multiple times. It's also one of my earliest decks I have built so it's far from perfect. This deck has been an ongoing project of mine and I have been tuning it a little over time, it is not something I would like to put a lot of money into. I would like to put more fetch lands in here, I am going to look into those. Most of the non-basic lands I have in here have a way to provide creatures or become them for defense in the early game. Hey I really appreciate the time taken for these suggestions! I know I could definitely cut some lands from here but the plan was to put as many lands in a deck as I could and have it run well. Anyway, if I do think of more stuff which could be of use here I'll let you know btw! I have for one thing been smart or simply gotten lucky and picked up a lot of cards from buying/trades when they were either cheap / reprinted over the years which has made a few of my decks creep up in price now (my best example of this was acquiring a Sliver Queen for $100 CAD worth of trades (approx $76 US) like five years ago. Some of my decks which can be seen on my profile are complete / nearly fully owned, but yet others I build them how I want them to be eventually a little later and I definitely get wanting to make choices that are budget friendly with myself still as a student. I still think you should keep an eye out for Ramunap Excavator if you have a good chance to acquire one because you do have a significant number of lands which either can be sacrificed, cycled, or in some way become a creature and at some point die, so having another way to earn a few more back could be useful outside of World Shaper, Splendid Reclamation, and The Mending of Dominaria which I see is nonetheless your general gameplan. Some of this became a Vorel of the Hull Clade commander deck for a while, but I still really always liked the theme of lands early on which is why I made a Lord Windgrace deck and now most recently an Omnath, Locus of Creation deck.Īnd having a lot of lands can be made to work, it's for one thing unfortunate that many of the cards in this theme which allow you to play extra lands from hand or graveyard are so costly even despite some reprints so there were a lot of ideas I skipped suggesting. In fact, before I even knew much of anything about all the various formats, I played a Simic deck which was like 80 cards filled with stuff like an Arcanis the Omnipotent with multiple ways to untap it and some other things with useful activated abilities, a playset of Roil Elementals which I protected with counterspells and Archetype of Endurance (they were fun to use alongside Explosive Vegetation and similar effects), Lifeblood Hydra, Horizon Chimera were others, and finally some goodies like Prophet of Kruphix (rip its commander banning) and later additions like Vorinclex, Voice of Hunger. I'll also just say that I started Magic back in approx 2013 and was the colour pair I fell in love with for deckbuilding and during my first little while with the game me and some friends played at a pretty casual level too. I get the appeal of wanting to build up a big boardstate, and Simic colours are great for that. But it also plays a bunch of big creatures like the Eldrazi if I want to win in a more straightforward, combat-focused way. I use all the ones named regarding that self-mill strategy ( Laboratory Maniac etc) in a Kruphix, God of Horizons deck I have which is capable of some explosive plays when I start generating ridiculous amounts of mana and or cast something like Omniscience with ways to draw a crazy amount of cards. I admit I never got into asking some questions perhaps on the exact power level or anything like that but I get why you might not wish to add some of these. Glad to be of help! It was late and I realized after I suggested still a few things you had already included but by a later point couldn't go back to edit them.
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